DarkWind
DarkWind is a text-based multiplayer RPG set across Blackmar, its continents, its moons, and the strange places between them. The world has been under development since 1992 and continues to grow through player activity, staff building, quests, guilds, professions, events, and long-running story threads.
You play by typing commands. Movement, combat, conversation, crafting, travel, shopping, guild abilities, spellcasting, and social systems all happen through the command line.
Start Here
| Page | Use |
|---|---|
| Getting Started | First steps after character creation |
| Basic Commands | Common commands for movement, inventory, help, and character status |
| Account And Session | Tutorial, saving, quitting, passwords, reboots, and switching characters |
| DarkWind City Services | Shops, bank, church, training, donation room, and city landmarks |
| Communication | Channels, tells, mail, emotes, language, and social tools |
| Combat | Attacking, assessing, healing, wimpy, and staying alive |
| Death And Recovery | Ghosts, prayer, resurrection, avengement, and recovery |
| Travel | Recall, ferries, ships, domains, hazards, and navigation |
| Guilds | Guild roster, joining, changing guilds, and future-facing guild structure |
| Economy | Gold, banks, shops, auctions, professions, inns, pubs, and markets |
Useful Commands
| Command | Use |
|---|---|
help <topic> | Read in-game help |
tutorial | Start or resume the newbie tutorial |
newbie <message> | Ask the newbie channel for help |
look | Look at your room |
examine <thing> | Inspect an object, exit, creature, or feature |
score | View your character's current condition |
inventory | Check what you are carrying |
equip | Wear and wield available equipment |
where | See where players are, when visible |
areas | Browse areas by level range |
uptime | Check reboot timing |
Connection
Connect through the game client link in the site sidebar, or telnet to
darkwind.org on port 3000.