DarkWind City Services

DarkWind City is the main starter hub. Most directions in beginner help start from Center of Town, often shortened to COT.

Use this page as a practical city checklist.

First Stops

PlaceUse
Adventurers' GuildStarting guidance, level information, newbie resources
Erga's Newbie ShopFree starter equipment for new adventurers
Donation RoomDonated gear from other players
Newbie InnAffordable food and drink for low-level players
Main ShopSell ordinary loot
BankStore coins and access account services
Church or TempleReturn from death by praying

Common Directions From COT

Directions can change as areas are rebuilt. These are the traditional starter routes from Center of Town.

PlaceDirection
Adventurers' Guildw, s
Erga's Newbie Shop4w, s
Donation Room5n, e
Newbie Inn4w, n, e
Main Shop5w, 2s, w
Bank5w, 3s, e
Church5w, n
Weapons Training2s, w
PK Registration2w, 2s

Equipment Loop

New adventurer equipment loop:

  1. Visit Erga's Newbie Shop
  2. equip
  3. Hunt a beginner area
  4. Inspect useful loot and get all from corpse
  5. Return to the Main Shop and sell ordinary loot, or carry a corpse burner with set autosell on to send ordinary equipment to Taylor as you hunt. Alternatively, set autorefine on converts refinery-eligible equipment directly into saved profession materials
  6. Bank spare coins

Taylor deducts 10% for automatic selling after applying the same Charisma and reputation appraisal he would use at his counter. Noteworthy gear is left on the corpse rather than transmitted.

Autosell and autorefine cannot be active together. Autorefine does not require a burner, uses normal Refinery yields, and permanently processes eligible equipment before autoloot. Keep it off when you want to inspect drops first.

At level 2 and above, check the Donation Room. Return useful donated gear when you are done with it.

Recovery Loop

After a hard fight:

  1. Leave danger
  2. Sit
  3. Eat food or drink ale
  4. Check score or .
  5. Restock before returning

New players can use the Newbie Inn before player-owned pubs and inns become affordable.

Death Loop

After death:

  1. Go to the church
  2. pray
  3. Recover your corpse if safe
  4. Ask for help if the corpse is in a dangerous area
  5. Replace food, light, and basic gear
  6. Bank coins before leaving again

See Death And Recovery.

Travel Services

The city connects to ferries, ships, gates, roads, and domains.

Useful services:

  • Ferry tickets near docks
  • Ship shop and ship customizer
  • Scroll shop for travel knowledge
  • Lunar gate for moon-linked travel
  • Roads out of the city gates

See Travel and Areas.

Social Services

DarkWind City also has social and account services.

  • Post office and mail
  • Newsroom
  • Boards
  • Chambre of Commerce
  • Player-owned pubs and inns
  • Clan and guild meeting points
  • Profession building
  • Weapons training

If you are lost, ask on newbie, use where, or return to COT with ncot or recall when available.