Kerei

Work in progress: this page describes the Kerei setting we are building toward, and current game content differs in places.

Kerei is a chain of connected jungle islands. It mixes fortress roads, river travel, coastal docks, hidden temples, faerie borders, ninja clans, Amazon villages, and old island cities. The land feels lush, but not gentle. Paths disappear under leaves, river crossings hide politics, and the next shrine may belong to a faction that does not name itself twice.

Kerei's central settlements are Odako and Chimotage. Odako is the fortress hub. Chimotage is an island city with its own roads, docks, forests, and mountain paths.

Odako is the fortress domain, with river roads, an arena, markets, guarded halls, and watched routes. Chimotage is quieter and stranger: docks, Ichi-Ban Way, forests, mountains, old alleys, and island politics.

Ninja clans, Amazon villages, hidden temples, catacombs, remote shrines, and faerie borders turn the islands into a web of guarded paths and half-spoken allegiances.

Areas

AreaDescription
The Fortress of OdakoMain hub, arena, banks, shops, training access, and river routes
Chimotage CityQuiet island city of docks, spice smells, old roads, and controlled streets
Chimotage ForestForest paths, island wildlife, and routes into deeper Kerei
Chimotage MountainsMountain jungle, old maps, and hidden approaches
The Amazon VillageJungle warrior settlement and cultural anchor
The Temple of MintohdarTemple trial with variable danger and strong identity
The Village of IyashiiIsland village with local roads and regional stories
The Kingdom of the FaeriesFaerie courtlands spread across jungle, moat, wall, and wild border
The Gargoyle VillageStone-winged settlement and manor spaces near Kerei roads
The Fortress of SunnahFortified jungle site tied to an old sword legend
The Catacombs of the Shaedorian BrotherhoodSubterranean brotherhood site and secretive danger
The Tower of Xu WenlongFour Dragon tower rising from Kerei's path network
The Temple of Tortured SoulsHigh-danger temple with a grim spiritual weight
The Old Eastern TempleBamboo paths, ritual quiet, and hidden threat

Kerei is movement through concealment. It favors players who read social space as much as terrain: which gate is watched, which river crossing is safe, which village is only friendly from the road, and which temple has been waiting for them.