Feedback And Reports
DarkWind depends on player reports. Bugs, typos, client problems, and ideas all have dedicated report paths.
What To Report
Report:
- Broken commands
- Room exits that do not work
- Typos in room, item, NPC, or help text
- Quest issues
- Item behavior that looks wrong
- Client display or web-client issues
- Bugs that produce money, experience, items, or unsafe advantages
- Ideas for improving the game
Bug abuse is against the rules. If something feels too good to be true, report it.
Report Commands
| Command | Use |
|---|---|
bug <description> | Report a gameplay bug |
typo <description> | Report a typo |
idea <description> | Suggest an improvement |
clientbug <description> | Report a client-side issue |
issues | View issue information where available |
issue | Work with a specific issue where available |
appendissue | Add information to an existing report |
Use the most specific command. Gameplay bugs go to bug; web client or connected interface problems go to clientbug.
Good Reports
Good reports include:
- What you typed
- What happened
- What you expected
- Room, item, NPC, or quest names
- Whether it repeats
- Any message shown by the game
Examples:
typo sign says "recieve" in the market roombug qstatus does not update after I rescue the lost guardclientbug map: minimap stops updating after I change floors
Sensitive Bugs
For bugs involving duplication, currency, player safety, or rule problems:
- Stop using the bug
- Report it clearly
- Avoid sharing the exploit on public channels
- Ask staff directly if you are uncertain