Reputation

Reputation is shaped by what you do in the world. At higher levels it affects whether you are known as a Hero, Adventurer, or Villain.

Guild membership alone does not decide reputation. A holy character can fall, a thief can do useful work, and a mage can become feared or admired based on their deeds.

Public Labels

LabelMeaning
HeroPositive heroism reputation
AdventurerNeutral heroism reputation
VillainNegative heroism reputation

What Changes Reputation

Reputation comes from actions.

  • Quests
  • Divine offerings
  • Public praise
  • Slander
  • Resurrection
  • Theft
  • Desecration
  • Mercy
  • Terror
  • Service
  • Crime
  • Public notoriety
  • Other notable deeds

Some deeds also leave hidden marks that help the world understand why you are known the way you are.

Divine Meaning

Deeds with clear divine meaning can tug the omen cycle.

PatternDivine Pull
Mercy, fellowship, serviceMitra
Nature, restoration, enduranceGaea
Fear, secrecy, shadowed ambitionSet

During a god's Holy Hour, matching deeds carry farther.

Future Uses

Reputation can grow into many world responses.

  • Rumors
  • NPC reactions
  • Guild rites
  • Shop treatment
  • Services
  • Bounty pressure
  • Safehouses
  • Quest branches
  • Divine omens

See Divine Patronage and Quests.