Ninja

Work in progress: Ninja is being built toward this design, and current game behavior differs in places.

Ninja is disciplined stealth and controlled violence. A Ninja wins by choosing when the fight starts, what the target loses first, and when to vanish.

In Play

Ninja is patience, silence, precision, and sudden violence.

  • Observe the room, exits, and target
  • Build Focus
  • Mark or track the target
  • Open with a disable, blind, shuriken, or point strike
  • Control the fight briefly
  • Fade before the fight turns honest

Focus

Focus steadies technique, improves the first strike, and fuels escape. It rises through concealment, tracking, marking, meditation, and clean setup. It falls when spent on attack, escape, failed setup, or long open fighting.

Marks

Marks make a target easier to read, disable, track, or finish. They come from tracking, hidden observation, shuriken setup, focused study, and body-point contact.

Stealth

Stealth is a rhythm: hidden approach, sudden violence, disappearance.

StepUse
ObserveRead room, target, exits, and risk
MarkPrepare the target through focus or tracking
StrikeDeliver a disabling or lethal opening
ControlKeep the target off-balance
VanishLeave before the fight becomes fair

Body Points

Body-point work attacks function instead of raw health.

TargetResult
EyesBlindness or opening denial
LegsSlower movement and weaker escape
ArmsWeaker grip, offense, or defense
BreathSilence, stagger, or focus break
HeartHigh-end assassination finish

Abilities

AbilityUse
FocusBuilds readiness and steadies technique
HideConceals presence
FadeSlips from attention
TrackFollows a target's trail
MarkPrepares a target
ShurikenRanged setup and interruption
BlindDenies vision or opening response
CrippleDamages movement, grip, or defense
TsuboBody-point strike
HeartstopHigh-end assassination technique
Dim MakLegendary body control and finishing work

Shadow Commands

CommandUse
ninja, ninjasSpeaks on the Ninja channel or lists Ninjas
ninhistReviews recent Ninja channel history
ninhelp, skillsOpens help or shows skills
nfocus, nmedBuilds Focus
nmarkMarks a target
ntrackFollows a target
fade, nmelt, nshroudEscapes or hides presence
shurikenThrows a setup weapon
blind, cripple, tsuboUses disabling strikes
heartstop, dimmakUses high-end finishing techniques
practice, masterReviews or improves mastery
ntimersShows technique recovery