Psionicist
Work in progress: Psionicist is being built toward this design, and current game behavior differs in places.
Psionicists turn disciplined mind into force. They read pressure, reshape perception, push bodies, touch thoughts, and bend the timing of a fight.
At A Glance
- Class type: remort transformation
- Main traits: Will, Memory, Perception
- Progression: disciplines, mental strain, awakened senses
- Core tools: telepathy, force, perception, displacement, mental control
- Play identity: self-powered psychic pressure and information advantage
What Makes Psionicist Different
Psionicist is not spellbook magic or divine power. It is internal force trained until thought affects the room.
| System | Descriptor |
|---|---|
| Disciplines | Clairsense, telepathy, force, body control, time pressure |
| Strain | Cost of pushing mental power too hard |
| Focus | Prepared clarity for difficult psychic actions |
| Perception | Extra information about rooms, targets, and danger |
| Projection | Mental reach beyond normal sight |
Progression
Psionicist progression uses discipline thresholds and strain mastery.
| Threshold | Opens |
|---|---|
| Awakened | Telepathy, simple force, perception flashes |
| Focused | Barriers, projection, pain control |
| Disciplined | Displacement, density, mental attacks |
| Unbound | Time pressure, banishment, deep perception |
| Overmind | Ultra-force, broad telepathy, rare psychic states |
Disciplines
| Discipline | Descriptor |
|---|---|
| Telepathy | Communication, influence, mental pressure |
| Clairsense | Clairaudience, clairvoyance, danger reading |
| Force | Blasts, barriers, pushes, psychic strikes |
| Body Control | Rejuvenation, density, pain, self-shaping |
| Displacement | Teleportation, banish, timing tricks |
Core Powers
| Power | Use |
|---|---|
| Project | Sends awareness outward |
| Clairvoyance | Reads distant sight |
| Clairaudience | Reads distant sound |
| Barrier | Creates psychic defense |
| Psychic Lash | Basic mental attack |
| Pain Spike | Punishes a target's nervous system |
| Displace | Moves self or pressure point in space |
| Time Shift | Alters tempo briefly |
| Rejuvenate | Restores self through mental control |
| Ultra Blast | High-end psychic burst |
Beta Test Focus
Helpful feedback from beta testers:
- Psychic power feels internal, not arcane
- Perception gives useful information
- Strain limits burst without feeling punitive
- Disciplines create different builds
- Psionicist feels like a class-scale transformation