Parties
Parties let players hunt, explore, and recover together. They are especially useful for new adventurers.
Party Basics
Parties hold 2 to 6 players.
While in a party:
- Members can use a private party channel
- Experience is shared from kills
- Gold can be split
- Members can follow the leader
- Players can coordinate healing, assists, and retreats
At levels 1 through 5, new adventurers can party with other new adventurers. After level 6, parties are for level 6 and up.
Starting A Party
To invite someone:
poffer <player>
An unpartied player can use poffer to start a new party. The inviting player becomes the party leader.
Party Commands
| Command | Use |
|---|---|
pstatus | Show party members and status |
poffer <player> | Invite a player |
pboot <player> | Remove a member |
pleave | Leave the party |
pleader <player> | Change party leader |
pname <name> | Set party name |
pfollow on | Follow the leader |
pfollow off | Stop following |
psay <message> | Speak to the party |
epsay <message> | Emote to the party |
partyhist | Show party channel history |
psplit <amount> | Split coins |
pautosplit on | Split coins automatically |
pautosplit off | Stop automatic splitting |
Experience And Gold
Party experience is shared based on level and presence. Members in the room where experience is awarded receive their share. Higher-level members receive a larger share.
Gold can be split manually with psplit or automatically with pautosplit.
Good Party Habits
- Agree on where the party is going
- Keep
monitoron - Use
assist <player>instead of starting separate fights - Share food, drink, and retreat information
- Wait for disconnected members when danger is high
- Keep quest spoilers out of public channels