Parties

Parties let players hunt, explore, and recover together. They are especially useful for new adventurers.

Party Basics

Parties hold 2 to 6 players.

While in a party:

  • Members can use a private party channel
  • Experience is shared from kills
  • Gold can be split
  • Members can follow the leader
  • Players can coordinate healing, assists, and retreats

At levels 1 through 5, new adventurers can party with other new adventurers. After level 6, parties are for level 6 and up.

Starting A Party

To invite someone:

poffer <player>

An unpartied player can use poffer to start a new party. The inviting player becomes the party leader.

Party Commands

CommandUse
pstatusShow party members and status
poffer <player>Invite a player
pboot <player>Remove a member
pleaveLeave the party
pleader <player>Change party leader
pname <name>Set party name
pfollow onFollow the leader
pfollow offStop following
psay <message>Speak to the party
epsay <message>Emote to the party
partyhistShow party channel history
psplit <amount>Split coins
pautosplit onSplit coins automatically
pautosplit offStop automatic splitting

Experience And Gold

Party experience is shared based on level and presence. Members in the room where experience is awarded receive their share. Higher-level members receive a larger share.

Gold can be split manually with psplit or automatically with pautosplit.

Good Party Habits

  • Agree on where the party is going
  • Keep monitor on
  • Use assist <player> instead of starting separate fights
  • Share food, drink, and retreat information
  • Wait for disconnected members when danger is high
  • Keep quest spoilers out of public channels